ObjectNet: Simplify Multiplayer Integration in Unity

ObjectNet is a powerful and user-friendly tool that makes multiplayer integration in Unity a breeze.

Creating a multiplayer game can be a daunting task, even for experienced developers. However, with ObjectNet, a multiplayer system designed for Unity, the process has never been easier. This comprehensive networking solution offers a straightforward approach to multiplayer game development, eliminating the need for extensive coding or server management knowledge.

What is ObjectNet?

ObjectNet is an event system-based multiplayer solution that aims to simplify the process of creating or incorporating multiplayer features into your Unity projects. It is a versatile tool that can be applied to any type of game without limitations on Concurrent Users (CCU), servers, players, or any other constraints.

Key Features of ObjectNet:

  • Ease of Use: ObjectNet can be integrated into new or existing projects with minimal changes to your assets or code. Simply add the NetworkPrefab to your scene and follow a few configuration steps to get your multiplayer game up and running.
  • No CCU Limits: There are no restrictions on the number of games or instances you can create, allowing for unlimited scalability.
  • Flexible Server Options: You have the freedom to host your server on any platform, such as Amazon, Azure, or your own custom solution.
  • Cross-Platform Support: ObjectNet supports building your server for Windows or Linux and can be deployed on any cloud service.
  • Event-Based System: Each event is responsible for a single task in the game, making it easier to trace, debug, and locate issues.
  • Automatic Synchronization: Synchronize various game elements such as movement, scale, rotation, animations, and particles with just a few clicks.
  • Server Strategies: Easily switch between LAN, Embedded, Relay, Peer-to-Peer, or Authoritative server modes without code changes.
  • Transport System: Choose between ObjectNet's proprietary transport system or Unity's, or even create your own.
  • Scalability: ObjectNet's low resource requirements make it suitable for running on small servers and scaling up as demand grows.
  • Focus on Mechanics: ObjectNet handles the tedious aspects of multiplayer games, allowing you to concentrate on creating engaging gameplay mechanics.

User Reviews

ObjectNet has received high praise from users for its ease of use, strong support, and game-changing capabilities. Reviewers have highlighted the asset's ability to significantly reduce the time and effort required to add multiplayer functionality to games. The developer's commitment to addressing issues and providing updates has also been commended by the community.

Developer Information

The team behind ObjectNet has a track record of creating and sharing assets to simplify game development. With over 30 years of combined software development experience, they are dedicated to providing excellent tools that make the lives of developers easier.

Version History

ObjectNet has seen regular updates since its initial release, with improvements and new features continually being added. These updates have addressed user feedback, fixed bugs, and enhanced the system's capabilities, ensuring that ObjectNet remains a reliable and up-to-date solution for multiplayer game development.


ObjectNet is a powerful and user-friendly tool that makes multiplayer integration in Unity a breeze. Whether you're working on a small indie project or a larger-scale game, ObjectNet offers a straightforward and efficient way to bring your multiplayer vision to life. With its robust feature set, excellent support, and a growing library of positive reviews, ObjectNet is a solid choice for any developer looking to add multiplayer functionality to their Unity projects.

To learn more about ObjectNet and explore its full range of features, visit the Unity Asset Store page: ObjectNet - Easier Multiplayer System.